local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
L0_1 = {}
L0_1.MainID = 41336
L0_1.ActorAlias = "41336"
L1_1 = {}
L1_1.q4133610 = 4133610
L1_1.q4133601 = 4133601
L1_1.q4133602 = 4133602
L1_1.q4133603 = 4133603
L1_1.q4133604 = 4133604
L1_1.q4133605 = 4133605
L1_1.q4133606 = 4133606
L1_1.q4133607 = 4133607
L1_1.q4133608 = 4133608
L1_1.q4133609 = 4133609
L0_1.SubIDs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.id = 201701
L2_1.alias = "Npc201701"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc201701Data = L2_1
L2_1 = {}
L2_1.id = 200401
L2_1.alias = "Npc200401"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc200401Data = L2_1
L2_1 = {}
L2_1.id = 204001
L2_1.alias = "Npc204001"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc204001Data = L2_1
L2_1 = {}
L2_1.id = 203201
L2_1.alias = "Npc203201"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc203201Data = L2_1
L0_1.Npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.alias = "Q41336Trigger1"
L2_1.script = "Actor/Gadget/Q41336Trigger1"
L2_1.id = 70900002
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q41336_LinLin01"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L2_1.point = L3_1
L1_1.Q41336Trigger1_ = L2_1
L2_1 = {}
L2_1.alias = "Q41336Trigger2"
L2_1.script = "Actor/Gadget/Q41336Trigger2"
L2_1.id = 70900002
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q41336_LinLin03"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L2_1.point = L3_1
L1_1.Q41336Trigger2_ = L2_1
L2_1 = {}
L2_1.alias = "Q41336Trigger3"
L2_1.script = "Actor/Gadget/Q41336Trigger3"
L2_1.id = 70900002
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q41336_LinLin05"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L2_1.point = L3_1
L1_1.Q41336Trigger3_ = L2_1
L0_1.Datas = L1_1
return L0_1
